#ifndef STATICDATA_H
#define STATICDATA_H
#include "DataFormat.h"
namespace DMTSpace
{
    inline Quality QualityArray[]{
        {0,"白"},
        {1,"绿"},
        {2,"蓝"},
        {3,"紫"},
        {4,"金"},
        {5,"红"}
    };

    inline ItemType ItemTypeArray[]{
        {0,"电子物品"},
        {1,"医疗道具"},
        {2,"工具材料"},
        {3,"家居物品"},
        {4,"工艺藏品"},
        {5,"情报资料"},
        {6,"能源燃料"}
    };

    inline WeaponType WeaponTypeArray[]{
        {0,"步枪"},
        {1,"冲锋枪"},
        {2,"狙击步枪"},
        {3,"霰弹枪"},
        {4,"射手步枪"},
        {5,"轻机枪"},
        {6,"手枪"},
        {7,"特殊武器"}
    };

    inline Attachment AttachmentArray[]{
        {0,"弹匣"},
        {1,"瞄具"},
        {2,"护木"},
        {3,"枪管"},
        {4,"枪口"},
        {5,"枪托"},
        {6,"前握把"},
        {7,"后握把"},
        {7,"功能性配件"}
    };
}
#endif